Bachelor of Science in Computer Game Design and Development

A pair of hands holding an Xbox controller.The Bachelor of Science (BS) in Computer Game Design and Development equips students and graduates with the skills and knowledge to apply computing and software engineering techniques to the design and production of digital media for entertainment, research, and education. As a specialization within the field of computing, game design and development builds on and applies expertise in computing hardware and software to create engaging and immersive multimedia systems.

The program exposes students to the breadth of the field in the areas of digital media, human-computer interaction, the history and theory of gaming, game design, 2D and 3D graphics, simulation, modeling, software engineering, artificial intelligence, data structures, and algorithms. Current and emerging domains including online games (and massively multiplayer games or MMOG), casual games, mobile games, and serious/educational games are explored.  Students are also required to select an upper-level concentration within the program to ensure depth in their program of study. While these concentrations will change as the field evolves, current offerings include media-production, distributed-mobile, education-serious, planning-management, and simulation-informatics.

Career & Salary Information

  • Graphic Designers: $50,370
  • Multimedia Artists: $72,520
  • Computer Programmers: $84,280
  • Art Directors: $92,780

Computer Game Design and Development graduates typically work in more creatively-driven jobs, such as media art and graphics. They also use their software engineering knowledge to work in programming and computing careers.

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Program Requirements

Curriculum requirements for the CGDD program may change from year to year. Students' requirements are determined based on the academic year in which they began the program declared as a CGDD major.

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Degree requirements generally do not change once a student is declared a CGDD major until graduation, except if the student does not attend KSU for 3 consecutive semesters (including summer) or if the student requests a change of catalog year to a newer set of requirements. Students may update to any newer set of academic requirements if they wish.

  • The Academic Catalog contains the academic requirements and policies to obtain a degree of a Bachelor of Science in Computer Game Design and Development, and all other advising material (curriculum sheets, DegreeWorks) are based on this.
  • Curriculum sheets can be found on the CCSE Academic Advising Office website. Curriculum sheets are helpful guides to be used along with meeting an academic advisor and DegreeWorks, and are subject to change. Always double check with an academic advisor.
  • Prerequisites used in registration for courses follow the latest approved prerequisites. Therefore, what may be listed as the prerequisite on a 2015 academic year curriculum sheet may not be the prerequisite required in registering for the Fall 2018 semester. Prerequisites should be updated in the catalog upon approval. Again, always check with an academic advisor