Spring 2023 C-Day Program

 

Thursday, April 27th, 2023

Location: Marietta Campus - Gymnasium 

 

  • Time
    Event
  • 4:00 - 4:30 pm
    Student check-in
  • 4:30 - 5:00 pm

    Check-in judges, industry partners,
    Networking. Students, bring your resume.
  • 5:00 - 5:30 pm

    Welcome from the Dean Yenduri followed by Flash Session
  • 5:30 - 6:20 pm

    Judging of Student Projects
    Browsing
  • 6:20 - 6:50 pm

    Pizza and Networking. Students, bring your resume.
  • 6:50 - 7:00 pm

    Recognition of Judges
  • 7:00 - 7:20 pm 
    5-min presentations from each department/school
  • 7:20 - 7:40 pm

    Presentation of Awards
    • Best Undergraduate Project 
    • Best Graduate Project
    • Best Undergraduate Research Project 
    • Best Graduate Research Project 

Sponsor

Spring 2023 Presentations

 

    • tba
  • Best Project in Each Category Rubric

    Undergraduate and graduate projects: scale 0- 10with 0representing "Poor" and 10representation "Exceeds Expectations"

    • Successfully completed stated project goals and reported deliverables (0-10)
    • Methodology/Approach: All required elements are clearly visible, organized, and articulated (0-10)
    • Effective verbal presentation (0-10)
    • Evidence of Rigor (0-10)
    • Merit and Broader impact (0-10)

    Games: scale 0 - 10 with 0 representing "Poor" and 10 representation "Awesome"

    • TECHNICAL: Technically sound with appropriate visual & audio fidelity(0-10)
    • GAMEPLAY: Engaging & Fun, with an intuitive UI. Rules of play are clear. Includes a win/lose state(0-10)
    • ORIGINALITY: Sound, Art, Design, or Code(0-10)
    • Evidence of Rigor (0-10)
    • Merit and Broader impact (0-10)

    Alumni's Choice Award Rubric

    Alumni Judges will judge the Undergraduate Capstone projects to determine the “best” from those presented.   Undergraduate Capstone Project titles start with the letters “UC –“ on their poster. 

    1. Team Approach: 20 pts (did the team work together effectively to meet goals)       
    2. Presentation: 20 pts  (did the team sell the idea)
    3. Use of Technology: 40 pts (is technology being used an effective way)
    4. Feasibility/Impact for Business/Industry: 20 pts (doable/valuable/effective)
  • * Project will be featured during the Flash Session

    • * UC-
  • * Project will be featured during the Flash Session

    • *GC-
  • * Project will be featured during the Flash Session

    • * GR-
  • * Project will be featured during the Flash Session

    • * UR-
  • * Exploratory Projects for C-day are not judged. This category is reserved for students who are still taking foundation courses (e.g. CSE 1321, IT 5443), and for teams with more than 5 members.

    • eC-

 

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